I mean, I find this mechanic tedious as it is. There are a few puzzles where the recording ends for no reason (but this doesn't happen very often) - A Ditch And A Fence, and Unreachable Garden. It'll end the recording, but I won't die. That makes sense, but something I've noticed consistently is that when the fan goes up and forward, I will die in range, but if it goes up, forward, and then left, I won't die when it hits the wall. I think this is an intended thing, where you technically failed the puzzle, and found a way to survive. If I just walk away from the mine after triggering it, I die a preset number of seconds after, even if I'm nowhere close to it. However it seems to me like there's a failsafe mechanic to this. Open the final door while playing the recording. Record the next movie from that spot and at the end of the recording open next door with the jammer. When playing the movie, walk to the other side and hold the door from there. Since that mine is stuck on a fan it can't chase you, and won't explode unless you touch it. Record a movie in which the door is open. Originally posted by A Fancy Fridge Magnet:As far as the mine thing, the mines are supposed to chase you and explode when they touch you. Since that mine is stuck on a fan it can't chase you, and won't explode unless you touch it. 5th floor, Stesalit Tower, E-2-3, GP Block, Sector V, Bidhannagar, West 5th floo stesalit tower mean Talos Principle Completing Floor 5 of the Tower. Messenger Any is simply reaching Floor 2 of the Tower, and clipping inside the Tower to reach Messenger Ending. I can rejam and unjam the fan and it goes back to normal.Īs far as the mine thing, the mines are supposed to chase you and explode when they touch you. There was a bug before where the fans would permanently appear jammed, but this is a more temporary effect here, from what I can tell. I can confirm the fan appearing jammed thing. It shouldn't have anything to do with unlocking any other floors, really. So if you don't go up to actually use the terminal, it won't unlock. Cute Kitten: Theres one on the cover art, and you can free one in level. The floor 4 end gate seems to open when you walk in front of the terminal. Theres also another one if you manage to ascend the tower without releasing Shepherd. My google-fu is weak and all I keep coming up with is the anti-piracy stuck in elevator problem. The build number should be just a 6 digit number on the main menu. I'm in the tower, I've finished every puzzle, but I don't have the codes necessary to unlock the 2-6th floors at the end of the first floor puzzle. Just wondering if things broke with a newer version or something.
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